AI Insights · Timothy · July 2024
Top 5 Battlefield Commander Games on iOS in Latin America: Q2 2024 Performance
Discover the performance metrics of the top 5 Battlefield Commander games on iOS in Latin America for Q2 2024, including downloads, revenue, and weekly active users.
In the second quarter of 2024, the top Battlefield Commander games on iOS in Latin America showcased varied performance trends in downloads, revenue, and weekly active users. Here’s a detailed look at each of these games:
Revenue: This game saw fluctuating weekly revenue, starting at approximately $245K in the first week of April, dipping to about $120K mid-April, and peaking again at nearly $250K in early May.
Downloads: Weekly downloads ranged from around 61K to 71K, with a notable spike to 71K in mid-June.
Active Users: Weekly active users showed a gradual decline from 2.38M at the beginning of April to approximately 2.05M by the end of June.
Revenue: This title experienced modest revenue, reaching a high of about $5.3K in late May and fluctuating between $2.5K and $4.1K throughout the quarter.
Downloads: Downloads remained relatively stable, averaging around 1.7K per week, with a peak of 2.1K in late May.
Active Users: Weekly active users hovered around 55K to 60K, with a slight decline to 52K by the end of June.
Revenue: The game’s revenue was generally steady, ranging from about $1.7K to $3.4K, with notable peaks in early June.
Downloads: Downloads were low, peaking at 695 in the first week of April and dropping to around 200 by the end of the quarter.
Active Users: Weekly active users started at 10K and saw a gradual decline to approximately 8.5K by the end of June.
Revenue: This game saw relatively low revenue, peaking at around $2.3K in early April and then stabilizing around $1.5K to $2.1K throughout the quarter.
Downloads: Downloads were minimal, with a peak of 49 in late April and generally low numbers throughout.
Active Users: Active users declined sharply from 1K in early April to about 331 by the end of June.
Revenue: Revenue ranged from about $1K to $3K, with peaks in early April and steady performance through the quarter.
Downloads: Downloads varied significantly, peaking at 580 in late April and dropping to as low as 65 by the end of June.
Active Users: Weekly active users remained relatively stable, starting at 1.2K and ending at around 1.4K.
These insights are based on data from Sensor Tower. For more detailed analysis and information, visit Sensor Tower.